Creating NPCs

You can make up NPCs (non-player characters) to flesh out your writing if you want. Common examples are bartenders, shop keepers, and ordinary citizens. You don't need to ask before you start using extras like these.

Some NPCs have been established by other players. Usually these are family members or friends of their main characters. You need to ask before you take control of these kinds of NPCs

Don't make up guardsmen, battlemages, or other important figures in ways that contradict the setting. If you want to write in one of these characters, read up on them first and write them with some respect. When in doubt, ask the staff.

Posting in Multiple Threads

Each of your characters can only be active in one place at a time. You are not allowed to join multiple threads at the same time. This is to prevent confusion and to maintain plot continuity. An exception to this rule can be made for writing flashbacks that elaborate on past events involving your character. Any flashbacks must be clearly labeled as such.

Altering the Setting

Any aspect of the setting that you want to change, for example due to a catastrophic event you've organized, must be announced to the staff and will have to be approved (we will probably say yes if you're an established player and you've role-played up to the point of the event, but we can't have people destroying everything for fun). Anything that alters the terrain in a way that will affect other players in the future needs to be known by everyone.

Allowing Autohits, Planning Ahead, & Death

People like to play differently and the rules here are flexible enough to accomodate a certain range of play styles. While we are never in a copetition to win anything here, sometimes a bit of a sport can be made having characters fight each other. As long as it's all in good fun, and as long as both people are willing to take hits and accept the possibility of defeat, this approach can work. Other times it's better to plan ahead with people and discuss what you think should happen ahead of time. Finally, a third option is to simply trust the other person entirely and let them autohit your character as much as they want (without killing him/her). This third option is useful when one character greatly overpowers another, and is surprisingly good at avoiding OOC arguments. Most people, when given permission to do anything they want, will (hopefully) refrain from going overboard.

Allowing your character to die is also something you should always consider. A character death in a dramatic (or comedic) situation can be a great way to end a story or add spice to an existing one.

Your Posts are Protected

All in character posts and profiles that are made by a member who has interacted in character with other players for at least 10 posts (not necessarily in the thread in question) are protected from deletion. These posts will not be removed from the forums even if the poster is banned. It is important to protect all writing done here, and you should feel secure in the knowledge that your posts are safe.