The Empire of Tian Xia
Posted: Sat May 25, 2013 3:36 pm
Links for ease of navigation
Part One: A History/Timeline of Tian Xia http://www.tharshaddin.com/rp/viewtopic ... 097#p35018
Part Two: Races + Societal structure and hierarchy http://www.tharshaddin.com/rp/viewtopic ... 097#p35019
Part Three: Geographical and political divisions, Areas of Note http://www.tharshaddin.com/rp/viewtopic ... 097#p35020
Part Four: Military structure of Tian Xia http://www.tharshaddin.com/rp/viewtopic ... 097#p35021
Part Five: Magic and the Supernatural within Tian Xia http://www.tharshaddin.com/rp/viewtopic ... 097#p35022
Part Six: The Legal Code of Tian Xia http://www.tharshaddin.com/rp/viewtopic ... 097#p35023
Part Seven: The Jinyiwei http://www.tharshaddin.com/rp/viewtopic ... 079#p35079
=====Drafting Updates=====
---Complete (or almost so)---
+ History/Timeline is basically complete.
+ Notes on the Government and Races of Tian Xia are mostly complete
+ Geographical Divisions and Areas of Note is basically complete
+ Magic in Tian Xia is basically complete, but there is room for more variation as people come up with ideas.
+ The Imperial University of Magical Studies and its main areas of magical study have been described (though the facility itself hasn't).
+ Laws and Law Enforcement section mostly complete
+ Added the Nian Shou Pirate Fleet as a separate world dev entry: http://www.tharshaddin.com/rp/viewtopic.php?f=40&t=3112
---To-Do List---
+ Cities: The Imperial Capital (Creation + Description + Map), Main Trade City, Ji (Rough description, maybe map)
+ Notes on the Military Organisation of Tian Xia are probably about half done, but need further expansion - specifically regarding the Weisuo system, as well as the structure and composition of the three armies and navy.
+ Update other sections based on the new details regarding magic use within Tian Xia, as well as the Imperial University of Magical Studies.
+ Notes on Tian Xia etiquette
+ Monsters Monsters Monsters! (Demons, Ghosts, and various nasties from chinese folklore remade for the AU Tian Xia.) ...and the people who hunt them (now largely covered in the Magic of Tian Xia section)
+ I'm considering a separate World Dev thread for the Fenghuang Monks and the Kunlun Temples
+ Possibility for Naga race in the jungles of Nanyue and nearby regions. Would likely also require it's own thread. http://en.wikipedia.org/wiki/N%C4%81ga
As you can see, a lot remains to be done, but there is progress! As always, I am more than happy to share thoughts and brainstorm with folks on any aspect of the drafting process.
Already I have dozens of character concepts begging me to make applications for them, so I shall try to finish the draft of Tian Xia here as soon as is feasibly possible.
=============================Original Message==============================
Hello all! As you probably noticed from my writers resources thread, I've been heavily researching things with an eye for creating an application to develop Tian Xia.
As of now, I have enough of an outline to put together a skeleton of where I am heading with this, and have stolen several 'Replies' to facilitate ease of organisation.
===Post Structure===
This Post: Index and explanation of why I want to develop Tian Xia
Post One: History/Timeline of Tian Xia
Post Two: Races + Societal structure and hierarchy
Post Three: Geographical divisions, Areas of Note
Post Four: Military structure/organisation
Post Five: Magic in Tian Xia (Feng Shui/Kan Yu, I Ching/Yi Jing, Taoist Exorcism magics, and Qi)
===Why Tian Xia?===
TL:DR - Because it looked too awesome not to? (Also, I get obsessed easily.)
Long Version -
Ever since I watched my first badly dubbed Bruce Lee movie as a small child, I fell in love with pre-communist China. Or at least, the Pre-Communist china portrayed in fiction. Films in the Wuxia Genre particularly captivated me, with its over-the-top heroes and villains plus good-triumphs-over-evil motif.
When I saw Tian Xia languishing as a huge continent with not much recorded RP, I felt I had to rectify things.
===The thoughts which started me on this project===
After a conversation on chat, I recorded my thoughts of the time, with a couple of subsequent additions, to help keep my focus during initial research, which I have copied here:
===Basic notes on the rulers: the Dragon Shifters of Tian Xia===
(You will note, by some of my translations in brackets, that I have been very 'white man unoriginal' in creating the names. Chinese players, now and future, I beg your forgiveness =p )
Family Name: Tianlong (Heavenly Dragon)
Emperor: Tianlong Huangdi (Heavenly Dragon Emperor)
Empress: Tianlong Wangmu (Heavenly Dragon Queen Mother)
Admiral of Vast Eastern Seas: Tianlong Guang
Great General of the North: Tianlong Shun
Great General of the South: Tianlong Qin
Great General of the West: Tianlong Run
Given the immense size of Tian Xia, were it not for the power and near-immortal longevity of the Tianlong dragon shifters, an empire so large would inevitably collapse in upon itself within a few generations.
It is the stewardship of the inseparable Tianlong dragons which allows the empire to remain in its form.
And so it is that the Emperor and Empress reside in the capital of (Ji? Is the Tian Xia capital already established, or is there some flexibility in choice of location for a capital?) in the central plains of China
Tianlong Shun is regent over the russian/mongolian landmass
Tianlong Qin looks after the landmass covering down to the straits of Malacca
Tianlong Run oversees the entire western border and trade routes (which allows Shun to focus on internal policy in the northern provinces, and leave border issues to his brother)
Tianlong Guang has authority over the waters and navy of the empire
That such a powerful family can remain united in a common cause without conflict comes from an important trait:
The dragons share their thoughts, like a hive mind, being inextricably linked to each other: though they are many, they are are one.
When in human form, these golden-eyed shifters bear an aura so inhumanly serene as to inspire a kind of awe in less powerful creatures. A unique and magical biology has allowed the Tianlong a form of virtual immortality: Tianlong aging starts in their scales, a result of exposure to the physical world (rather than their original home in the Astral Plane), but the Tianlong learned the signs, and developed the ability to shed their skin like a snake. The process takes a week to complete, and in the year after shedding their new scales are soft and lack the magical robustness of matured scales. This makes the Tianlong physically vulnerable to standard weapons. As a result, the Tianlong do not advertise how they remain immortal, and are careful in how they explain their weeklong absences. They only need to shed every two hundred years, and have developed secret medicinal uses for the shed scales.
Part One: A History/Timeline of Tian Xia http://www.tharshaddin.com/rp/viewtopic ... 097#p35018
Part Two: Races + Societal structure and hierarchy http://www.tharshaddin.com/rp/viewtopic ... 097#p35019
Part Three: Geographical and political divisions, Areas of Note http://www.tharshaddin.com/rp/viewtopic ... 097#p35020
Part Four: Military structure of Tian Xia http://www.tharshaddin.com/rp/viewtopic ... 097#p35021
Part Five: Magic and the Supernatural within Tian Xia http://www.tharshaddin.com/rp/viewtopic ... 097#p35022
Part Six: The Legal Code of Tian Xia http://www.tharshaddin.com/rp/viewtopic ... 097#p35023
Part Seven: The Jinyiwei http://www.tharshaddin.com/rp/viewtopic ... 079#p35079
=====Drafting Updates=====
---Complete (or almost so)---
+ History/Timeline is basically complete.
+ Notes on the Government and Races of Tian Xia are mostly complete
+ Geographical Divisions and Areas of Note is basically complete
+ Magic in Tian Xia is basically complete, but there is room for more variation as people come up with ideas.
+ The Imperial University of Magical Studies and its main areas of magical study have been described (though the facility itself hasn't).
+ Laws and Law Enforcement section mostly complete
+ Added the Nian Shou Pirate Fleet as a separate world dev entry: http://www.tharshaddin.com/rp/viewtopic.php?f=40&t=3112
---To-Do List---
+ Cities: The Imperial Capital (Creation + Description + Map), Main Trade City, Ji (Rough description, maybe map)
+ Notes on the Military Organisation of Tian Xia are probably about half done, but need further expansion - specifically regarding the Weisuo system, as well as the structure and composition of the three armies and navy.
+ Update other sections based on the new details regarding magic use within Tian Xia, as well as the Imperial University of Magical Studies.
+ Notes on Tian Xia etiquette
+ Monsters Monsters Monsters! (Demons, Ghosts, and various nasties from chinese folklore remade for the AU Tian Xia.) ...and the people who hunt them (now largely covered in the Magic of Tian Xia section)
+ I'm considering a separate World Dev thread for the Fenghuang Monks and the Kunlun Temples
+ Possibility for Naga race in the jungles of Nanyue and nearby regions. Would likely also require it's own thread. http://en.wikipedia.org/wiki/N%C4%81ga
As you can see, a lot remains to be done, but there is progress! As always, I am more than happy to share thoughts and brainstorm with folks on any aspect of the drafting process.
Already I have dozens of character concepts begging me to make applications for them, so I shall try to finish the draft of Tian Xia here as soon as is feasibly possible.
=============================Original Message==============================
Hello all! As you probably noticed from my writers resources thread, I've been heavily researching things with an eye for creating an application to develop Tian Xia.
As of now, I have enough of an outline to put together a skeleton of where I am heading with this, and have stolen several 'Replies' to facilitate ease of organisation.
===Post Structure===
This Post: Index and explanation of why I want to develop Tian Xia
Post One: History/Timeline of Tian Xia
Post Two: Races + Societal structure and hierarchy
Post Three: Geographical divisions, Areas of Note
Post Four: Military structure/organisation
Post Five: Magic in Tian Xia (Feng Shui/Kan Yu, I Ching/Yi Jing, Taoist Exorcism magics, and Qi)
===Why Tian Xia?===
TL:DR - Because it looked too awesome not to? (Also, I get obsessed easily.)
Long Version -
Ever since I watched my first badly dubbed Bruce Lee movie as a small child, I fell in love with pre-communist China. Or at least, the Pre-Communist china portrayed in fiction. Films in the Wuxia Genre particularly captivated me, with its over-the-top heroes and villains plus good-triumphs-over-evil motif.
When I saw Tian Xia languishing as a huge continent with not much recorded RP, I felt I had to rectify things.
===The thoughts which started me on this project===
After a conversation on chat, I recorded my thoughts of the time, with a couple of subsequent additions, to help keep my focus during initial research, which I have copied here:
In much the same way Jaspanella has with Korea (Gur'yeo), I'm using medieval and ancient china as my springboard and base skeleton from which to flesh out the Alternative Universe variant. I agree with Orban's points regarding heritage, and view the Imperial structure more like the complex bureaucracy of the Song and Ming Dynasties
However, I envision much of the Imperial infrastructure and bureaucracy being most effective and efficient in the central plains - the outerlying tributaries and domains would be more autonomous (such as the vast steppes in the north, and the deserts to the west)
Where the big difference will be, and where I have the most work cut out for me, is in how has the empire been affected by, and responded to, magic?
I like the notes that the emperor is a benevolent and competent leader, who doesn't think of himself as a god.
However, I'd like to explore the idea of that being 'in spite of the fact' the emperor and his family are benevolent dragon shifters (oriental serpent dragons, not the western winged variety)
Because, in a world where magic and mages and shifters are common: it would take a badass family to rule an empire as large as Tian Xia, and maintain the awe and loyalty for the 'imperial mandate' to make sense
The idea of dragons as a ruler came from this: http://en.wikipedia.org/wiki/Dragon_King
But, rather than being answerable to the 'Jade Emperor Yu Di' of chinese mythology (who I suggest could be the Tian Xia Changer), the Emperor is also a dragon.
Because Dragon Mythology has been around in China from before the changer wars, it occurs to me that this family of dragons had a long-standing link to the continent even before the seal was broken which gives them this sense of noblesse oblige towards the lesser beings in 'their territory' (i.e Tian Xia) so they moulded a civilisation over centuries
What I like about ancient and medieval China is that it wasn't a homogenous population. There were all kinds of cultures rambling around doing their thing in their areas, even though being part of the empire
I hope Tian Xia will be like that too: a melting pot of varying cultures, where the 'pot' is the imperial structure and bureaucracy holding it all together
===Basic notes on the rulers: the Dragon Shifters of Tian Xia===
(You will note, by some of my translations in brackets, that I have been very 'white man unoriginal' in creating the names. Chinese players, now and future, I beg your forgiveness =p )
Family Name: Tianlong (Heavenly Dragon)
Emperor: Tianlong Huangdi (Heavenly Dragon Emperor)
Empress: Tianlong Wangmu (Heavenly Dragon Queen Mother)
Admiral of Vast Eastern Seas: Tianlong Guang
Great General of the North: Tianlong Shun
Great General of the South: Tianlong Qin
Great General of the West: Tianlong Run
Given the immense size of Tian Xia, were it not for the power and near-immortal longevity of the Tianlong dragon shifters, an empire so large would inevitably collapse in upon itself within a few generations.
It is the stewardship of the inseparable Tianlong dragons which allows the empire to remain in its form.
And so it is that the Emperor and Empress reside in the capital of (Ji? Is the Tian Xia capital already established, or is there some flexibility in choice of location for a capital?) in the central plains of China
Tianlong Shun is regent over the russian/mongolian landmass
Tianlong Qin looks after the landmass covering down to the straits of Malacca
Tianlong Run oversees the entire western border and trade routes (which allows Shun to focus on internal policy in the northern provinces, and leave border issues to his brother)
Tianlong Guang has authority over the waters and navy of the empire
That such a powerful family can remain united in a common cause without conflict comes from an important trait:
The dragons share their thoughts, like a hive mind, being inextricably linked to each other: though they are many, they are are one.
When in human form, these golden-eyed shifters bear an aura so inhumanly serene as to inspire a kind of awe in less powerful creatures. A unique and magical biology has allowed the Tianlong a form of virtual immortality: Tianlong aging starts in their scales, a result of exposure to the physical world (rather than their original home in the Astral Plane), but the Tianlong learned the signs, and developed the ability to shed their skin like a snake. The process takes a week to complete, and in the year after shedding their new scales are soft and lack the magical robustness of matured scales. This makes the Tianlong physically vulnerable to standard weapons. As a result, the Tianlong do not advertise how they remain immortal, and are careful in how they explain their weeklong absences. They only need to shed every two hundred years, and have developed secret medicinal uses for the shed scales.