Homunculi [Race]
Posted: Sun Mar 10, 2013 8:29 pm
Homunculi
1. Definition
Homunculi (singular homunculus) are quasi-undead, artificial creatures. They are created by summoning the soul of a dead sentient creature, purging the soul of all memories and personality until only pure essence is left, and placing it into a phylactery - an specially prepared obsidian crystal. This blank-slate soul can then be given an artificially engineered mind and body of any design. Creating and developing a wholesome homunculus requires extensive and combined knowledge of alchemy, necromancy and mathematics.
2. Population
There are ca 3000 homunculi in Pal Tahrenor, over 95% of which can be found in the major cities of Tian Xia. Homunculi live alongside their creators, or wherever their creators want them to live. They have no sense of racial unity and do not form their own societies. Homunculi are strictly artificial and cannot procreate in any way.
2a. Registration
All homunculi, regardless of who owns them and where in the world they are based, must be registered at the Imperial Artificer Authority, a special organ dedicated to the administration of homunculi and other artificial races managed by the imperial court. The registration data includes personal name, personal title, held official titles, owner identity, model number, date of registration, and current location. If a homunculus changes place of residence, it must be reported to the IAA. Homunculi owned by the government are registered as owned by the Tianlong Dynasty. A homunculus must state their registration data whenever prompted. A homunculus can't "make up" registration data, so if it doesn't have any, it will say so. An unregistered homunculus must be immediately reported to the IAA and the Ministry of Justice, and apprehended for an investigation of its origins.
3. Lifespan
Homunculi are unaffected by age. They only die when their phylactery is damaged, which makes their soul leak out and dissipate. There are also certain kinds of anti-undead magic that can expel the homunculus' soul from the phylactery without physically destroying the latter.
4. Physical Characteristics
A homunculus' body is traditionally made of ceramic materials, such as terracotta or stoneware, but it can technically be made of anything. It is usually made to be at least loosely humanoid in shape, with bodyparts attached together using ball or swivel joints. The phylactery must be located somewhere inside the body. Regardless of the body shape, a homunculus will always have a pair of immaterial, ghostly eyes that emit a cold blue or purple light. Sometimes, the homunculus is already made with clothes on, much like a statue. Otherwise, homunculi wear formal human clothes, or whatever else they're expected by their masters to wear.
At a distance, a homunculus of traditional design can pass for a human, but upon closer inspection it obviously looks like a doll, with its stylised facial features and sometimes visible joints. Its face never changes expression, its mouth doesn't move when it speaks, and its voice echoes noticeably. Its surface may look like skin, but is cold and hard to the touch. The eye sockets are usually left empty, so the creature's faintly glowing eyes can look like they have black eyewhites.
Homunculi have very dull senses compared to humans. Their sight and hearing are considerably worse, and they don't have a sense of smell or taste at all. They can feel pressure on the surface of their body, but nothing else - no physical pain or pleasure, no heat or cold, and so on. The developers of the original homunculi were mainly concerned with their mental abilities, and have not taken these things into consideration.
Homunculi are generally not suited for physical combat, due to their stiff movements and the fragile materials they're usually made of. While it's possible to make a combat-oriented homunculus, it's decidedly not cost-effective - much more muscle can be obtained elsewhere, with much less effort.
5. Mental Characteristics
A homunculus' mind operates using mathematical algorithms - a system of logic that allows the creature to understand and sort information, as well as behave in certain ways while in certain situations. However, as outlined above, a homunculus is originally a blank slate - a vegetable. The algorithms must be constructed manually, and then imprinted on the creature's soul using alchemy. This is by far the biggest task when creating a homunculus. It takes decades of development by many skilled mages and mathematicians to make a homunculus generally competent in life. Accumulated tradition in Tian Xia has allowed to speed up this process using old blueprints, and create many similar homunculi in a relatively short time. However, inventing new and better ways of composing a homunculus' mind is always a huge task, though certainly worth the effort in the long run.
There are certain inherent advantages that this "mathematical thought process" has over normal, biological brains. A homunculus' abstract, alchemically defined mind has an infinite capacity for information. This means that they have absolute memory: they can remember everything they have ever perceived, down to the tiniest detail. This allows them to learn things much faster than most other creatures. Homunculi are also capable of emotion - sort of. All it takes is an equation: situation X = emotion Y. While this means that homunculi can change their emotional state whenever the algorithms demand so, their emotions are not fake. Happiness and sadness affects them as much as it does humans, though not always in the same ways.
This kind of artificial mind also some inherent weaknesses compared to a normal mind. First and foremost, it has no instincts: lack of drive for self-preservation can be particularly troublesome. It also has no intuition, and what could be called common sense: homunculi are somewhat prone to irrational behavior and silly mistakes that not even the dumbest of trolls would make. A well-developed set of algorithms and a good amount of accumulated memories can help iron this out, but this problem can still emerge in the most unexpected of situations.
It is worth pointing out that homunculi are absolutely not machines. They have souls and are capable of feelings and preferences, though because their mind works differently from other creatures, their subjective aspects can come into expression differently. There can also be slight mental variations depending on what soul is used in the creation. Like sheets of paper, souls can be made completely blank, but as different kinds papers can differ in size or texture, so can different kinds of souls.
6. Magical Characteristics
Homunculi lack an imagination, so they have great difficulty using most kinds of magic, since it usually requires at least some personal creativity. However, they are highly adept at magic that can be put into numbers and formulas, such as manipulation of time and space, as well as alchemy and rune-related magic. They cast their spells by tapping into their knowledge of the scientific way of things and consciously altering it to fit their needs.
Because homunculi are notoriously defenseless in combat, the Emperor of Tian Xia has let create the Terracotta Warrior Hall. It is a small army of non-sentient terracotta golems that are especially made to be summoned by homunculi when they are in danger. The warriors are quite formidable and fight like proffessional human soldiers. They're armed with a dao, a ji and/or a bow. The number of warriors a homunculus can summon varies in accordinance with its position in society. Most can summon two, while some high-ranking officials can call up to ten at a time.
7. Background
When Tian Xia became a vast empire, it began facing the problems of overextension. One of those problems was the rising level of corruption in the outlying provinces. The handful of trusted officials couldn't keep their eyes on everyone, and embezzled resources kept streaming out between the Emperor's fingers. The imperial court began looking for unorthodox solutions, and among them was the idea to employ some kind of especially loyal creatures into the bureaucracy. However, they couldn't find any sort of creature that was loyal by definition, save for mindless ones, which weren't fit for the task. Contracted monsters from the Astral Plane would be loyal enough, but employing them in large numbers was impractical, and didn't solve the root of the problem. Eventually, someone came up with the idea of making the perfect creature rather than looking for it. A group of wizards started a project to make a flawless servant from scratch.
After almost a decade of work, the research finally yielded results. Using only raw ingredients, knowledge and audacious experiments, the mages brought forth an artificial creature whose mind could be shaped in any way the maker wanted. It could be made capable to perform complex tasks, without having the natural greed that resided in all living beings and made them want to cheat their masters. The creature was named "homunculus", or little man, because the prototype had a small statuette for a body. When the project's success was recognised, the imperial court decided to invest in further development, so that the invention increased in numbers and usefulness.
Homunculi are now relatively common in Tian Xia's imperial bureaucracy, and are a big factor in the efficiency of administration of the huge empire. Most are owned by the imperial crown, after being bought from their original creators. Some also serve as butlers for noble families, and some are given as prestigeous gifts to foreigners. Multiple projects to further develop homunculi are also ongoing.
1. Definition
Homunculi (singular homunculus) are quasi-undead, artificial creatures. They are created by summoning the soul of a dead sentient creature, purging the soul of all memories and personality until only pure essence is left, and placing it into a phylactery - an specially prepared obsidian crystal. This blank-slate soul can then be given an artificially engineered mind and body of any design. Creating and developing a wholesome homunculus requires extensive and combined knowledge of alchemy, necromancy and mathematics.
2. Population
There are ca 3000 homunculi in Pal Tahrenor, over 95% of which can be found in the major cities of Tian Xia. Homunculi live alongside their creators, or wherever their creators want them to live. They have no sense of racial unity and do not form their own societies. Homunculi are strictly artificial and cannot procreate in any way.
2a. Registration
All homunculi, regardless of who owns them and where in the world they are based, must be registered at the Imperial Artificer Authority, a special organ dedicated to the administration of homunculi and other artificial races managed by the imperial court. The registration data includes personal name, personal title, held official titles, owner identity, model number, date of registration, and current location. If a homunculus changes place of residence, it must be reported to the IAA. Homunculi owned by the government are registered as owned by the Tianlong Dynasty. A homunculus must state their registration data whenever prompted. A homunculus can't "make up" registration data, so if it doesn't have any, it will say so. An unregistered homunculus must be immediately reported to the IAA and the Ministry of Justice, and apprehended for an investigation of its origins.
3. Lifespan
Homunculi are unaffected by age. They only die when their phylactery is damaged, which makes their soul leak out and dissipate. There are also certain kinds of anti-undead magic that can expel the homunculus' soul from the phylactery without physically destroying the latter.
4. Physical Characteristics
A homunculus' body is traditionally made of ceramic materials, such as terracotta or stoneware, but it can technically be made of anything. It is usually made to be at least loosely humanoid in shape, with bodyparts attached together using ball or swivel joints. The phylactery must be located somewhere inside the body. Regardless of the body shape, a homunculus will always have a pair of immaterial, ghostly eyes that emit a cold blue or purple light. Sometimes, the homunculus is already made with clothes on, much like a statue. Otherwise, homunculi wear formal human clothes, or whatever else they're expected by their masters to wear.
At a distance, a homunculus of traditional design can pass for a human, but upon closer inspection it obviously looks like a doll, with its stylised facial features and sometimes visible joints. Its face never changes expression, its mouth doesn't move when it speaks, and its voice echoes noticeably. Its surface may look like skin, but is cold and hard to the touch. The eye sockets are usually left empty, so the creature's faintly glowing eyes can look like they have black eyewhites.
Homunculi have very dull senses compared to humans. Their sight and hearing are considerably worse, and they don't have a sense of smell or taste at all. They can feel pressure on the surface of their body, but nothing else - no physical pain or pleasure, no heat or cold, and so on. The developers of the original homunculi were mainly concerned with their mental abilities, and have not taken these things into consideration.
Homunculi are generally not suited for physical combat, due to their stiff movements and the fragile materials they're usually made of. While it's possible to make a combat-oriented homunculus, it's decidedly not cost-effective - much more muscle can be obtained elsewhere, with much less effort.
5. Mental Characteristics
A homunculus' mind operates using mathematical algorithms - a system of logic that allows the creature to understand and sort information, as well as behave in certain ways while in certain situations. However, as outlined above, a homunculus is originally a blank slate - a vegetable. The algorithms must be constructed manually, and then imprinted on the creature's soul using alchemy. This is by far the biggest task when creating a homunculus. It takes decades of development by many skilled mages and mathematicians to make a homunculus generally competent in life. Accumulated tradition in Tian Xia has allowed to speed up this process using old blueprints, and create many similar homunculi in a relatively short time. However, inventing new and better ways of composing a homunculus' mind is always a huge task, though certainly worth the effort in the long run.
There are certain inherent advantages that this "mathematical thought process" has over normal, biological brains. A homunculus' abstract, alchemically defined mind has an infinite capacity for information. This means that they have absolute memory: they can remember everything they have ever perceived, down to the tiniest detail. This allows them to learn things much faster than most other creatures. Homunculi are also capable of emotion - sort of. All it takes is an equation: situation X = emotion Y. While this means that homunculi can change their emotional state whenever the algorithms demand so, their emotions are not fake. Happiness and sadness affects them as much as it does humans, though not always in the same ways.
This kind of artificial mind also some inherent weaknesses compared to a normal mind. First and foremost, it has no instincts: lack of drive for self-preservation can be particularly troublesome. It also has no intuition, and what could be called common sense: homunculi are somewhat prone to irrational behavior and silly mistakes that not even the dumbest of trolls would make. A well-developed set of algorithms and a good amount of accumulated memories can help iron this out, but this problem can still emerge in the most unexpected of situations.
It is worth pointing out that homunculi are absolutely not machines. They have souls and are capable of feelings and preferences, though because their mind works differently from other creatures, their subjective aspects can come into expression differently. There can also be slight mental variations depending on what soul is used in the creation. Like sheets of paper, souls can be made completely blank, but as different kinds papers can differ in size or texture, so can different kinds of souls.
6. Magical Characteristics
Homunculi lack an imagination, so they have great difficulty using most kinds of magic, since it usually requires at least some personal creativity. However, they are highly adept at magic that can be put into numbers and formulas, such as manipulation of time and space, as well as alchemy and rune-related magic. They cast their spells by tapping into their knowledge of the scientific way of things and consciously altering it to fit their needs.
Because homunculi are notoriously defenseless in combat, the Emperor of Tian Xia has let create the Terracotta Warrior Hall. It is a small army of non-sentient terracotta golems that are especially made to be summoned by homunculi when they are in danger. The warriors are quite formidable and fight like proffessional human soldiers. They're armed with a dao, a ji and/or a bow. The number of warriors a homunculus can summon varies in accordinance with its position in society. Most can summon two, while some high-ranking officials can call up to ten at a time.
7. Background
When Tian Xia became a vast empire, it began facing the problems of overextension. One of those problems was the rising level of corruption in the outlying provinces. The handful of trusted officials couldn't keep their eyes on everyone, and embezzled resources kept streaming out between the Emperor's fingers. The imperial court began looking for unorthodox solutions, and among them was the idea to employ some kind of especially loyal creatures into the bureaucracy. However, they couldn't find any sort of creature that was loyal by definition, save for mindless ones, which weren't fit for the task. Contracted monsters from the Astral Plane would be loyal enough, but employing them in large numbers was impractical, and didn't solve the root of the problem. Eventually, someone came up with the idea of making the perfect creature rather than looking for it. A group of wizards started a project to make a flawless servant from scratch.
After almost a decade of work, the research finally yielded results. Using only raw ingredients, knowledge and audacious experiments, the mages brought forth an artificial creature whose mind could be shaped in any way the maker wanted. It could be made capable to perform complex tasks, without having the natural greed that resided in all living beings and made them want to cheat their masters. The creature was named "homunculus", or little man, because the prototype had a small statuette for a body. When the project's success was recognised, the imperial court decided to invest in further development, so that the invention increased in numbers and usefulness.
Homunculi are now relatively common in Tian Xia's imperial bureaucracy, and are a big factor in the efficiency of administration of the huge empire. Most are owned by the imperial crown, after being bought from their original creators. Some also serve as butlers for noble families, and some are given as prestigeous gifts to foreigners. Multiple projects to further develop homunculi are also ongoing.