Page 2 of 2

Re: What are you?

Posted: Thu Sep 04, 2008 4:34 am
by Jasmina Apsara
I took the tests for my PCs:

Uluki is a Lawful Good Human Paladin/Ranger. Huh. That's an odd one. :P

Jasmina is a Lawful Good Human Monk. That one also strikes me as odd, as she wouldn't actually want to do something that involved fighting if she had a choice. I'd call her more Neutral Good than Lawful Good, but I can see where they got that. How the heck you get Bard on this if Mina didn't? Whaaaat? ;)

Re: What are you?

Posted: Thu Sep 04, 2008 12:17 pm
by Sir Karsimir
Jaspenellar wrote:Sir Shiny has absolutely NO chaotic evil tendencies? Imagine that! Also, Zou has the highest half-orc score so far..... hehe
That test was for me in person. Of course there is plenty of reason why playing a paladin is attractive to me. Maybe I should do the test as Krev some time. :twisted:

Re: What are you?

Posted: Thu Sep 04, 2008 12:33 pm
by Sir Karsimir
My name is Krevster and I am a torturer. Please place your hands down on the table.

Results.

Chaotic Evil Half-Orc Sorcerer (6th Level)


Ability Scores:
Strength- 20
Dexterity- 15
Constitution- 20
Intelligence- 15
Wisdom- 13
Charisma- 15

Alignment:
Chaotic Evil- A chaotic evil character does whatever his greed, hatred, and lust for destruction drive him to do. He is hot-tempered, vicious, arbitrarily violent, and unpredictable. If he is simply out for whatever he can get, he is ruthless and brutal. If he is committed to the spread of evil and chaos, he is even worse. Thankfully, his plans are haphazard, and any groups he joins or forms are poorly organized. Typically, chaotic evil people can be made to work together only by force, and their leader lasts only as long as he can thwart attempts to topple or assassinate him. Chaotic evil is sometimes called demonic because demons are the epitome of chaotic evil. Chaotic evil is the best alignment you can be because combines self-interest and pure freedom. However, chaotic evil can be a dangerous alignment because it represents the destruction not only of beauty and life but also of the order on which beauty and life depend.

Race:
Half-Orcs are the short-tempered and sullen result of human and orc pairings. They would rather act than ponder and would rather fight than argue. They love simple pleasures, such as feasting, boasting, and wild dancing. They are an asset at the right sort of party, but not at the duchess's grand ball. Half-orcs are as tall as humans but their brutish features betray their lineage. They regard scars as tokens of pride and things of beauty. They rarely reach 75 years of age.

Class:
Sorcerers- Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. They have no books, no mentors, no theories just raw power that they direct at will. Sorcerers know fewer spells than wizards do and acquire them more slowly, but they can cast individual spells more often and have no need to prepare their incantations ahead of time. Also unlike wizards, sorcerers cannot specialize in a school of magic. Since sorcerers gain their powers without undergoing the years of rigorous study that wizards go through, they have more time to learn fighting skills and are proficient with simple weapons. Charisma is very important for sorcerers; the higher their value in this ability, the higher the spell level they can cast.


Detailed Results:

Alignment:
Lawful Good ----- XXX (3)
Neutral Good ---- XXXXXXXXXXXXXXXX (16)
Chaotic Good ---- XXXXXXXXXXXXXXXXXXX (19)
Lawful Neutral -- XXXXXXXXX (9)
True Neutral ---- XXXXXXXXXXXXXXXXXXXXXX (22)
Chaotic Neutral - XXXXXXXXXXXXXXXXXXXXXXXXX (25)
Lawful Evil ----- XXXXXXXXXXXXXXXXX (17)
Neutral Evil ---- XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX (30)
Chaotic Evil ---- XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX (33)

Law & Chaos:
Law ----- (0)
Neutral - XXXXXXXXXXXXX (13)
Chaos --- XXXXXXXXXXXXXXXX (16)

Good & Evil:
Good ---- XXX (3)
Neutral - XXXXXXXXX (9)
Evil ---- XXXXXXXXXXXXXXXXX (17)

Race:
Human ---- XXXXXXXXXXXXX (13)
Dwarf ---- XXXXXXXXXXXXXX (14)
Elf ------ (0)
Gnome ---- XX (2)
Halfling - (-2)
Half-Elf - XXXXX (5)
Half-Orc - XXXXXXXXXXXXXXXX (16)

Class:
Barbarian - (-4)
Bard ------ (-6)
Cleric ---- XX (2)
Druid ----- (-19)
Fighter --- XX (2)
Monk ------ (-25)
Paladin --- (-21)
Ranger ---- XX (2)
Rogue ----- XX (2)
Sorcerer -- XXXXXX (6)
Wizard ---- (-2)

Re: What are you?

Posted: Thu Sep 04, 2008 3:52 pm
by Julen
I just did this for Julen. Guess what? He's a Lawful Good Human Fighter. How shocking! :roll:

Re: What are you?

Posted: Thu Sep 04, 2008 6:14 pm
by AllenMares
I took the test for myself, got neutral evil sorceror, but was pretty high in the neutral good and truel neutral scores as well. Took it for Nick, got a Chaotic evil rogue.

Re: What are you?

Posted: Fri Sep 05, 2008 2:36 am
by Ra'Nali
Took it for myself too. I got a Lawful Neutral Human cleric...somehow i think that's fitting

Re: What are you?

Posted: Fri Sep 05, 2008 5:18 pm
by Mavarion
Well, I did it as Kamar, since I couldn't remember what he had gotten, and this is the result. It's exactly right... except there is no Assassin class... And I always picture Kamar as more of a Neutral Evil character. *shrugs*

You Are A:

Chaotic Evil Half-Elf Rogue (7th Level)


Ability Scores:
Strength- 15
Dexterity- 19
Constitution- 19
Intelligence- 18
Wisdom- 17
Charisma- 17

Alignment:
Chaotic Evil- A chaotic evil character does whatever his greed, hatred, and lust for destruction drive him to do. He is hot-tempered, vicious, arbitrarily violent, and unpredictable. If he is simply out for whatever he can get, he is ruthless and brutal. If he is committed to the spread of evil and chaos, he is even worse. Thankfully, his plans are haphazard, and any groups he joins or forms are poorly organized. Typically, chaotic evil people can be made to work together only by force, and their leader lasts only as long as he can thwart attempts to topple or assassinate him. Chaotic evil is sometimes called demonic because demons are the epitome of chaotic evil. Chaotic evil is the best alignment you can be because combines self-interest and pure freedom. However, chaotic evil can be a dangerous alignment because it represents the destruction not only of beauty and life but also of the order on which beauty and life depend.

Race:
Half-Elves have the curiosity and ambition for their human parent and the refined senses and love of nature of their elven parent, although they are outsiders among both cultures. To humans, half-elves are paler, fairer and smoother-skinned than their human parents, but their actual skin tones and other details vary just as human features do. Half-elves tend to have green, elven eyes. They live to about 180.

Class:
Rogues- Rogues have little in common with each other. While some - maybe even the majority - are stealthy thieves, many serve as scouts, spies, investigators, diplomats, and simple thugs. Rogues are versatile, adaptable, and skilled at getting what others don't want them to get. While not equal to a fighter in combat, a rogue knows how to hit where it hurts, and a sneak attack can dish out a lot of damage. Rogues also seem to have a sixth sense when it comes to avoiding danger. Experienced rogues develop nearly magical powers and skills as they master the arts of stealth, evasion, and sneak attacks. In addition, while not capable of casting spells on their own, a rogue can sometimes 'fake it' well enough to cast spells from scrolls, activate wands, and use just about any other magic item.

Detailed Results:

Alignment:
Lawful Good ----- XX (2)
Neutral Good ---- XXXXXXXXXX (10)
Chaotic Good ---- XXXXXXXXXXXXXXXXXX (18)
Lawful Neutral -- XXXXXXXXXXXXX (13)
True Neutral ---- XXXXXXXXXXXXXXXXXXXXX (21)
Chaotic Neutral - XXXXXXXXXXXXXXXXXXXXXXXXXXXXX (29)
Lawful Evil ----- XXXXXXXXXXXXXXXXXXXXXXXXX (25)
Neutral Evil ---- XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX (33)
Chaotic Evil ---- XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX (41)

Law & Chaos:
Law ----- XX (2)
Neutral - XXXXXXXXXX (10)
Chaos --- XXXXXXXXXXXXXXXXXX (18)

Good & Evil:
Good ---- (0)
Neutral - XXXXXXXXXXX (11)
Evil ---- XXXXXXXXXXXXXXXXXXXXXXX (23)

Race:
Human ---- XXXXXXXXXXXXX (13)
Dwarf ---- XXXXXX (6)
Elf ------ XXXXXXXXXXXX (12)
Gnome ---- XXXXXX (6)
Halfling - XXXXXXXXXXXX (12)
Half-Elf - XXXXXXXXXXXXXX (14)
Half-Orc - (0)

Class:
Barbarian - XX (2)
Bard ------ (-2)
Cleric ---- (-4)
Druid ----- (-27)
Fighter --- XX (2)
Monk ------ (-19)
Paladin --- (-29)
Ranger ---- XXXX (4)
Rogue ----- XXXXXXXX (8)
Sorcerer -- XXXXXX (6)
Wizard ---- (-4)