WOLF - semi realistic wolf rpg

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Spirit of the Wolf

WOLF - semi realistic wolf rpg

Post by Spirit of the Wolf » Tue Feb 17, 2015 5:10 pm

Wolf is a semi-realistic wolf role-playing game focused on three principles: simple, casual, fun.

We've gone back to our home-grown roots, shedding most of the bells and whistles that mostly make you feel like if you're offline for a week, your character suffers. We believe that above all else, a game should be fun and carefree. We believe the storytelling should be driven by the players, the writers that really make a play-by-post game shine. Our community is focused on friendship—so even if you don't have the time or inspiration to play, you're always welcome to participate in our out of character forums and join in our conversations.

A Brief List of Features
  • Experience points, skill-leveling, and player-controlled health bars.
  • When our in character statistics can support it, members can propose their ideas for new packs. After a week of proposals, the membership will cast a vote to see which will actually form.
  • Player controlled. While there are occasional board-wide plots, the plot of the game is largely determined organically and by our players.
  • Activity sweeps are done once per week to support adult lifestyles of school, work and other hobbies. We're low-pressure!
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http://wolf-rpg.com/