Search found 5 matches

by Marina
Fri Sep 13, 2013 9:06 am
Forum: World Development
Topic: Homunculi [Race]
Replies: 6
Views: 5052

Re: Homunculi [Race]

You're not being an authoritarian ass. I only wanted to shed light on why I made them the way I did, and what I originally had in mind for them. Don't forget that I wrote this article when Tian Xia was still utterly obscure and undeveloped, so I could go wild with the concept. Now that there's ...
by Marina
Wed Sep 11, 2013 7:17 am
Forum: World Development
Topic: Homunculi [Race]
Replies: 6
Views: 5052

Re: Homunculi [Race]

Here are my thoughts about the points you raised.

About reprogramming. Reprogramming a homunculus - i. e. overriding their mind or certain components of their mind is impossible. Since they have absolute memory, they can't be made to forget things they are already set to do. The only way to ...
by Marina
Wed Mar 13, 2013 4:09 pm
Forum: Old Characters
Topic: Marina
Replies: 1
Views: 1697

Marina

Name: Marina
Age: 5
Race: Homunculus
Height: 154 cm
Weight: 260 kg
Physical Description: Marina has a traditionally made ceramic body, resembling that of a human girl in the middle teens. She (technically "it") can pass for a dark-skinned human at a distance, but upon closer inspection it ...
by Marina
Sun Mar 10, 2013 8:29 pm
Forum: World Development
Topic: Homunculi [Race]
Replies: 6
Views: 5052

Homunculi [Race]

Homunculi

1. Definition
Homunculi (singular homunculus) are quasi-undead, artificial creatures. They are created by summoning the soul of a dead sentient creature, purging the soul of all memories and personality until only pure essence is left, and placing it into a phylactery - an specially ...
by Marina
Sat Mar 09, 2013 7:00 pm
Forum: Player Communication
Topic: Introduce Yourself!
Replies: 603
Views: 189269

Re: Introduce Yourself!

Hello all!

I've been lurking here for a few days and reading things, and I was impressed. I have several years of experience in forum RP, mainly in close-knit communities like these. I've also experience in world building, and generally find it even more enjoyable than actual roleplay, so I hope to ...